This track is the third part of a study on the sound matter.
The processing of sound material does not necessarily imply a change of identity for the object subjected to a specific process, so you can create new material while maintaining distinct the initial appearance of the object.
Each sound objects that make up the work plays an active and autonomous role; I consider these elements as words in its narrow sense.
The aim of this study is to create a timbre and temporal connection among sound objects. Elements from different environments and contexts, totally unrelated to each other, coexist, are intertwined and interact together, thus giving rise to a form "alive and responsive" able to move in an imaginary space. So I tried to enhance each element, by electronic processing, giving them an active and independent in their corporeality.
Paolo Pastorino (1983) is a guitarist, sound designer and composer.
Since 2006 he starts to work as sound engineer for some Rock, Industrial and Nu-Metal bands. He studied and graduated in computer music and sound technology at the Conservatory of Sassari. Currently he is specializing in new music technologies at the Conservatory of Cagliari. In his works, he uses electronic instruments and algorithms realized by software, as well as electronically elaborated traditional instruments and other concrete elements who exist in nature. So, his experience does not only regard traditional and electronic composing, but the implementation of control systems, developed on Max MSP, for live electronics and audio installations.
His works have been presented at San Francisco Tape Music Festival 2017 (USA), Mixtur 2017 (Barcellona), NWEAMO Festival (Tokyo), CIM (Cagliari - IT), EMUFest (Rome - IT), CIRMMT (Centre for Interdisciplinary Research in Music Media and Technology - Montréal), 3ème Concours International de Composition pour un instrument acoustique et dispositif électronique (Bourges, France), Inter #6: experimental sound for loudspeakers (Glasgow - UK), DronesTruck Como (Midway Parkway St. Paul, Minnesota - USA), Galleria comunale d’arte di Cagliari (IT), Festival Suona Italiano Suona Francese 2015 (Sassari – IT).
A computer with audio device are required.
This track can be played in four channels cross like this (Front Left-Right; Rear Right-Left) A performer is not required because it is an acousmatic work.